A downloadable game for Windows

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Quick notice: This is the free Demo :) containing only 7 levels, the full game will be available on steam in september!

 store.steampowered.com/app/1102500/A_Gliders_Journey/


A Glider's journey is a game about exploring a relaxing, colorful low poly world; while still challenging your piloting skills till the very end of each level.

The very simple controls (one joystick, no throttle no rudder) makes it very easy to pickup, but hard to master, thanks to the physics-based flight model.

It offers a realistic flying experience, quite similar to an actual flying wing, where stalls and spins are a definite possibility...


  • 7 levels featuring a variety of unique low poly biomes. (around 30 minutes of playtime assuming zero deaths...)
  • Unique custom made soundtrack for every level style and feel.
  • Fully Physics simulated flight model.
  • An immersive experience thanks to the removal of all HUDs, completely replaced by subtle visual and audio indicators, such as the wind noise and wing particles for speed, the color of the wings for the progression of the level etc...
  • A variety of flight maneuvers, from chandelles to split S'es and spirals.
  • Intuitive flight controls
  • "Very easy" mode with approximated, simplified physics

To be updated about upcoming features, Levels, follow me on twitter :)

https://twitter.com/Emma_Frch

Download

Download NowName your own price

Click download now to get access to the following files:

flyingproject-windows-64-last-update.zip 420 MB
Version 1
flyingproject-windows-32-last-update.zip 397 MB
Version 1

Development log

Comments

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Hi.  I'm looking for someone to fulfill the roll of level designer and programmer on a Star Fox like game.  The project does not require
very advanced coding but does need someone with good level design ideas for a flying game.
For compensation all I can offer is a revenue share, your cut would between 40-30%.

I cannot say much about the project because I want our programmer to be involved in the creative process very early on.  What I can say
is the game will be hand drawn animations.  We have an artist onboard and myself I have a basic understanding of UE4, will pay for the sound/music,
handle misc tasks like marketing, and provide team leadership.

Our goal is to be done with the game in 6 months.

Please let me know if you are interested or have any questions.